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Common Core State Standards
I Like to Read Books
Holiday House eBooks

 



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Ping Wants to Play
An I Like to Read® Book Level D
by Adam Gudeon
Adam Gudeon, Illustrator

Reinforced | 24 pages | 8 x 10 | US$ 14.95
ISBN: 9780823428540 | 07-01-2014

Also available as an ebook.

Grade: FIRST | Age: 4 to 8

Themes: Friendship, Animals/Fiction, Easy Readers
Recommendations: A, K, SLJ

CCSS Codes:
L. K.1, 1b, 2, 2a-d, 4-5, 5c
RL. K.1-7, 9-10
SL. K.1, 1a-b, 2-6
RF. K.1, 1a-c, 2-3, 3c, 4
W. K.1, 3, 8

About the Book
Ping and Pong are friends. They like to eat and walk together, but they have their differences too. Pong loves to nap, and he does it a lot. Ping just wants to play! She keeps herself busy, running and jumping around the yard while Pong sleeps the day away. Sometimes this boundless energy gets Ping into tricky situations. Luckily, Pong likes to help when he's not napping. These dogs are a great pair.

Adam Gudeon's lively illustrations capture Ping's and Pong's contrasting personalities in bold, childlike shapes and bright colors perfect for young readers.

About the Series

I Like to Read®
books are picture books written and illustrated so that even the newest reader can enjoy a satisfying, quality literary experience. The books in the series are written at kindergarten and early first grade reading levels.

"These books deftly combine text and art to create a positive experience for new readers.—School Library Journal

"This series dares to make entertaining reads from short texts and familiar vocabulary—Kirkus Reviews

"Each one makes the hard world of learning to read enough fun to encourage children at this critical developmental moment to try another one."Vicky Smith, Children's and YA Editor at Kirkus Reviews

Click here for flash cards for each book, educator's materials for the series and the complete listing of I Like to Read® books!

Classroom Discussion Questions with CCSS:

1. What does Ping want to play? What words (Super-Ping) and illustrations does Adam Gudeon use to help you understand? RL.K-1.1, 4, 7
2. Use evidence from the story to tell why Ping and Pong are friends. RL.K-1.1
3. Compare and contrast Ping and Pong. RL.K-1.1, 9
4. Find verbs from the story (nap, jump, run, fly, play). Act out each verb and think of another word or phrase that has a similar meaning. RL.K-1.4 / L.K-1.1, 5